This is lesson 5 (Link).
This video further expands on the facial expressions controls and builds some relationships between them like having a blink affect the eye brows and the cheeks or a smile slider affect the mouth, the jaw and the cheeks all at the same time without having to animate them independently.
CODE IN EACH NULL OBJECT ATTACHED TO PUPPET PINS:
- Go to the Null Object that corresponds with the names below.
- Copy the code that corresponds to the Null Object below.
- Alt+Click on Position Stopwatch to paste code in blank.
- Profit.
Blink, MouthShape, Jaw, Smile, Eyebrows, Anger, Cheeks. Then make new ones by the names EyeBrowsRT and EyeBrowsLFT.
ALL THE CODE THAT GOES INTO THE NULL OBJECTS THAT ARE ATTACHED TO THE PUPPET PINS ON THE HEAD COMPOSITION
ALL THE CODE THAT GOES INTO THE NULL OBJECTS THAT ARE ATTACHED TO THE PUPPET PINS ON THE HEAD COMPOSITION