Showing posts with label pics. Show all posts
Showing posts with label pics. Show all posts

Monday, November 10, 2014

John Olivers Salmon Cannon




Friday, August 22, 2014

Infinity Watermelon

The look on its face looks... sad.

Deadpool: Too Kawaii

My Next Tattoo

So, supposedly Kwaii is japanese for "cute".

Sugoi supposedly means "Please punch me in the crotch."

Tuesday, August 12, 2014

The Medium Doesn't Matter! (animation)


Used after effects to import all the 4K images I exported from Flash and to sync the audio, then exported it using the 2160P YouTube setting in Adobe Encoder.

I got the comic strip from iguanamouth.tumblr.com. I used the images to create the animated characters by tracing them in Flash. I, of course, had to take some creative liberties, especially with mouth shapes and the walking cycle.



Then Taylor, from tylersvathings.tumblr.com, recorded the audio with his voice, as well as Jay, from http://pyrope.tk.

I got the audio, put it in the Flash timeline, and created the following animation.

Why? Just to see if I still can. It is MUCH easier when somebody else does the audio for me. Heck, it's a lot easier if someone else does the DRAWING for me; I'm pretty ok when it comes to staying on spec.

Wednesday, March 27, 2013

Friday, March 8, 2013

Edge Animate: What the HECK does the Toggle Pin Do?


I was having issues trying to follow the tutorial Animate 2: The Pin (sounds like a very bad movie sequel). I couldn't figure out what the heck it does until I saw this movie.

Supposedly, when you are on time 0 (I don't think Animate works with Frames...), you can drag the blue pin to another time area. Then, while still on time 0, you move the object (in this case it is an apple ) and it automatically creates keyframes and animation from time 0 to, say, 1 Second.

Check out the video, it'll clear things up.

Edge Animate tutorial: Animating with the Toggle Pin

Wednesday, January 9, 2013

SWF and After Effects, Sliders, AND DuIK Part 1



Go to http://ik.duduf.com and download the IK tools. Install the files in the scripts folder of After Effects: (win = c:\Program Files\Adobe\Adobe After Effects\Support Files\Scripts”,  mac : “Applications/Adobe After Effects/Scripts/").

So I set that up and began working on my Flash file to see if I can export  my characters body parts and the head to be ready for flash.

I will first make a copy of my flash file. With the first copy I am going to delete everything except the head. I will keep the 378 Frames that I used to lip sync to a high quality audio file I received.

That's a lot of chatterin'!
I exported the head as a SWF file. Importing that into After Effects is no big issue. Once I put it in a Composition, I imported the audio file to the comp and named it  "Head". I then proceeded to create a new comp for the body.

Friday, January 4, 2013

MORE Flash to After Effects Experiment 02: Exporting FXG



I continued my tutorial (or more like "self-teaching") with Flash and FXG files. As stated in part one of this foray, I am starting off with all the parts of the character in separate layers.

I then moved the Anchor points of all the characters to have the rotation match the ones I had in Flash. A little tedious, but so far so good.


Once I did that, I made sure to parent the limbs in the correct manner in order to make sure, for example, the hand moved with the forearm when I rotated the upper arm. I did this with the pick whip.


What I did was this:

Friday, August 3, 2012

Trying to learn: Adding more code!


This is lesson 5 (Link).
This video further expands on the facial expressions controls and builds some relationships between them like having a blink affect the eye brows and the cheeks or a smile slider affect the mouth, the jaw and the cheeks all at the same time without having to animate them independently.

CODE IN EACH NULL OBJECT ATTACHED TO PUPPET PINS:  
  1. Go to the Null Object that corresponds with the names below.
  2. Copy the code that corresponds to the Null Object below. 
  3. Alt+Click on Position Stopwatch to paste code in blank.
  4. Profit.
ALL THE SLIDERS, BY NAME
Blink, MouthShape, Jaw, Smile, Eyebrows, Anger, Cheeks. Then make new ones by the names EyeBrowsRT and EyeBrowsLFT.  


ALL THE CODE THAT GOES INTO THE NULL OBJECTS THAT ARE ATTACHED TO THE PUPPET PINS ON THE HEAD COMPOSITION

Friday, June 1, 2012

New Leather "Medical Bag"




I always wanted a vintage military medical bag, but in leather instead of canvas. I finally decided to give it a go. I tried a new process of obsessively counting the stitches to make sure both sides had equal stitch holes. I then made sure to punch them with a snazzy diamond stitching chisel.

Ain't as fancy as I like, but it's just for me. If i were to do this again, I would probably make the corners rounded. Other than that, it looks pretty darned nice. more pics after the jump.

Friday, February 3, 2012